INTRODUCTION TO ENVIRONMENT DESIGN FOR GAMES AND FILM

The course will be heavily focused on developing the fundamentals of your painting skills. Simon takes you through, step-by-step, the process of learning how to paint and design in Photoshop. This course is for people who are beginning to paint either traditionally or digitally in Photoshop right through to those who are at an intermediate level but would like a more solid grounding in the foundations of painting and composition. Episode – Character / Rendering / Drawing

Sony PlayStation 4 Launch-Trailer

Don’t forget the 8th and 9th march. We are going to stream our PS4 party. Join us. We are going to play some of our favorite games on the Play Station 4, watching StarCraft II Events and enjoying the japanese launch of the PS4 with our friends from Osaka and Seoul! There is delicious food, plenty of beer and other fancy stuff wainting! (-_-)/) SALUTE Dave!

Social Media Guard

Oh snap, I shit you not – I’m in particullary need of the social media guard. I do not leave the home without my smartphone nor I enter my bed without smartphone it – silently it’s waiting for new orders on my bed table, waking me up or trying to break my sleep… Do you leave your home without smartphone? Alerady interacting with early in the morning, not even finnished breakfast? Get yourself a SMC now! How does the Social Media Guard works? Take control of your life back and …

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Gabe Newell: Valve, VAC and trust

For a game like Counter-Strike, there will be thousands of cheats created, several hundred of which will be actively in use at any given time. There will be around ten to twenty groups trying to make money selling cheats. We don’t usually talk about VAC (our counter-hacking hacks), because it creates more opportunities for cheaters to attack the system (through writing code or social engineering). This time is going to be an exception. Cheat versus trust is an ongoing cat-and-mouse game. New cheats are created all the time, detected, banned, …

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Ken Levine announced sudden shutdown of Irrational Games

:O IDKAMWTS! A Message From Ken Levine When Jon Chey, Rob Fermier and I founded Irrational Games seventeen years ago, our mission was to make visually unique worlds and populate them with singular characters. We built Rapture and Columbia, the Von Braun and The Rickenbacker, the Freedom Fortress and some of the nastiest basements a SWAT team ever set foot into.  We created Booker and Elizabeth, the Big Daddy and the Little Sister, MidWives and ManBot. In that time, Irrational has grown larger and more successful than we could have …

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The end of soon-ish is near!

We did it. To be precise you did it.

End of the dawn. Returning from the darkness. The time has come, welcome to maintenance and server moving. At the end of february we are going to replace this blog step by step. First we move all stuff to a new server including all other domains and some projects. We need more space and did I already mentioned more space and more performance? So far we are preparing everything to move.

Expect for this blog. It’s about 3 years ago that I have posted somehow reliable on a daily base. As I said this will change – yes I said this quite often and nothing so far happened – and I made quite a good progress over the last three weeks.

Now ←————– Very Soon ——– Soon ——– Soon-ish —————→ End of Time

Now we are at very soon to now. Not tomorrow! At last very soowish! That’s great don’t you think so?

After we moved everything around for the project pages and my other domains we are going to replenish this blog. Finally I have some awesome studs and gurls in the portfolio who will help me and blog with to give you a good time.

Craig. Melli and 2 TBA ppl. Maybe there will be another one. A dear friend who is writing short storys and working on his own book. Follow this link and read a short story. Should you be intersted in more go for his book. Sadly but it’s only in German language available.

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NVIDIA Tegra K1 / CES 2014

NVIDIA Tegra K1 Demo: Unreal Engine 4 NVIDIA® Tegra® K1 is Impossibly Advanced, bringing the same NVIDIA Kepler™ architecture that drives the world’s most extreme gaming PCs to mobile gaming. For the first time ever, EPIC’s Unreal Engine 4 is running on a mobile platform, the new NVIDIA Tegra K1. VIDIA press conference at CES 2014

Skywind – Official Development Video #1

To anyone seeing this video, the best way to help this project and make our hard work pay off is to SHARE AND SUBSCRIBE to these videos to spread the word. We need volunteers of all sorts, and there are simple tasks that anyone can help with, so please check out the website and see how you can support us at Morroroblivion. The more help we get, the faster the final release will come.

a very f** merry x-mas :-)

*we WISH you all the best for x-mas and the new years eve! finally all updates are done and will be released soon-ish after new year. we will expect a smooth rollout of the new site and we hope you will enjoy the board. did we also mentioned that the comments are available again? expect great things… soonish! 🙂 -craig -jan -lars -melli Oh.. the site looks terrible right now? Right! Don’t expect anything before the update… and yes it’s lurking around the next corner. PS: looking for 3d artist …

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Stunning images from Alexa Meade that blur the line between paint and photograph

“If I want to paint your portrait, I’m painting it on you — physically on you. That also means you’re probably going to end up with an ear full of paint because I need to paint your ear on your ear,” says Meade in this extremely fun talk, given at TEDGlobal 2013. “The mask of paint mimics what is directly below it. In this way, I am able to take a three-dimensional scene and make it look like a two-dimensional painting.” “I could envision starting with a scene that Liu Bolin created, …

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Cosplay 2013 – NO BlizzCON COVER :(

Sorry! The BlizzCon 2013 coverage will be lost forever between space and time. I can’t bring the post back to life and there is no way for me to get the data back. At least enjoy the cosplay video from the blizzcon 2013. Thanks for your patiences and understanding. @bubblechew301 – No. Absolutely not, i don’t aprove any sort of comment section anymore. There will be no possible way to write your comment. If someone have feedback, criticism or just chitchat – E-Mail / contact form.