GDC’16 – Unity Demo – Shortfilm Adam

Adam is a short film created with the Unity game engine and rendered in real time. It’s built to showcase and test out the graphical quality achievable with Unity in 2016. Please accept YouTube cookies to play this video. By accepting you will be accessing content from YouTube, a service provided by an external third party. YouTube privacy policy If you accept this notice, your choice will be saved and the page will refresh. Accept YouTube Content “Adam M. Thomas – Felony Code Violation 227900 – Second Degree” At GDC …

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Unite 2014 – Keynote

This August, Seattle saw a flood of game developers coming into town for Unite 2014, the eighth annual Unity conference held at the Seattle Center. Among the exciting sessions and keynote speeches, Jens Fursund from our PowerVR Ray Tracing team was there to introduce the upcoming Unity 5 lightmap editor which uses our ray tracing technology to quickly and accurately simulate lighting. The keynote address from Unity’s premier developer conference in Seattle with Unity’s co-founders Davíð Helgason and Joachim Ante, technical director Lucas Meijer, VP Online Services Tod Hooper and …

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